Paul DeGooyer, Senior Vice President of Electronic Games and Music for MTV Networks Music / Logo Group, added, “Just hearing the first few notes of ‘Jeremy’ or ‘Alive’ brings back all the raw emotion of this incredible, hugely important album. We are honoured to be working with Pearl Jam to deliver ‘Ten’ as it is re-issued.”
In a double salvo of Saturday Night Fever-related retro chic, Paramount Digital Entertainment has made the film available through iTunes, while also releasing an accompanying iPhone application.
First released in 1977, Saturday Night Fever- starred John Travolta as Tony Manero, a troubled Brooklyn youth who diverted attention away from his troubles with his job, parents, community and friends by dancing in the local disco club. Considered to be a huge commercial success, the movie significantly helped to popularize disco music around the world and made Travolta a household name.
Musicians Freezepop found their audience by getting their music into video games such as Rock Band. In this clip they talk about the music and video games industries and how in-game music placement helped them. It’s an interesting insight into how musicians are exploiting the digital wave.
Next year the company will upgrade the free version of its application, Tap Tap Revenge. The new game will offer support for upgrade packs, selling music to gamers from independent and major labels. The company hopes to release a new upgrade pack each month subsequent to the release of version two.
Above is the promo video for new iPhone title, ‘Hero of Sparta’ from developer Gameloft. The depth and quality of what this video indicates can be achieved for mobile gaming once again suggests that developers still have a way to go before they hit the limit of the current technology, let alone the potential for future iterations. (And with a faster processor, you should get even better action from an iPod touch).
Announced in February and developed by Fall Line Studio in Salt Lake City, Utah, Ultimate Band takes players through the star system, from first getting together to becoming rock royalty. It ships in the US in the coming weeks.
Apple keeps pitching to establish the iPhone and iPod touch as gaming platforms, while games developers seem receptive to the company’s charms – and they’re following the money.
Developer Cassidy Lackey of Handmark claims the cash gained from games development on Apple’s mobile platforms is temptation enough to bring in new devs, observing that while its GTS World Racing game is available for a variety of smartphones, “our iPhone version generates 98% of our revenue,” Gamesutra informs.
Microsoft has introduced its new upgraded Xbox Experience for Xbox Live. New features in this release include streaming of TV shows and films through Netflix (in the US, so far), the ability to install games to the HDD, an avatar system, and the “Community Games platform”.
We thought there would be some interest in news that iPhone application Tap Tap Revenge’s latest update (shipped last night) now offers multiplayer support.
Developer Tapulous has introduced online multiplayer gaming support over WiFi or 3G, so now players can take on their mates.
In related news, a TechCrunch report claims the developers have sold “tens of thousands” of copies of the Trent Reznor-supported Nine Inch Nails version of the game and revealed that they have achieved three million users across all their applications.
Apple’s iPhone is becoming a major force in the mobile gaming market, said Apple product manager Greg Joswiak this week, and competitors – including Nintendo and Sony – are extremely concerned at the company’s looming threat to their market, he added.
Speaking to Stuff magazine, Joswiak predicted a huge range of gaming titles will be made available in the months to come. And with the iPhone (and iPod touch) offering better graphics, accelerometers and advanced processors, the Apple head honcho described the devices as “the future of gaming.